Trap
NormalCubic Rebirth
Archetype:
Cubic
View:
3999
When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or Graveyard with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower "Cubic" monster from your hand, ignoring its Summoning conditions.
Cubic Rebirth — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 51 · Deck: 52 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Starter
Why it scores here
Cubic Rebirth is a reactive trap that only fires on a direct attack. When it does, it blanks the attacker (ATK 0, effects negated via a Cubic Counter) and adds a Level 4 or lower Cubic monster from hand, which earns the body value. The opponent also gets same-name Special Summons, which lowers the net. Its 37-deck presence and Cubic partner co-occurrence confirm it is a live Cubic staple, not intrinsic power; the 3000-range ATK and card text length earned no points.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Set trap in 37 sampled decks at a 1.41 average copy count, but it needs a direct-attack window to be useful, so it is not a draw-and-go card (observed). |
| Combo & Conversion | 45 | No recorded boards exist, so the conversion (blank the attacker, then a Cubic Level 4 or lower body from hand) rests on text alone (inferred). |
| Resource Economy | 50 | Roughly even: the Cubic body from hand is free value, but the opponent gains same-name copies from hand, deck or graveyard (inferred). |
| Effect & Interaction | 55 | Strong attacker-specific negation (ATK 0 plus effect negation via Cubic Counter), but the trigger is limited to direct attacks (verified). |
| Material Utility | 25 | It is a trap and gives no material body; only the Cubic summon from hand adds a monster (verified). |
| Resilience & Flexibility | 35 | A one-shot trap with no redundancy shown in the evidence and no alternative zone or turn use (inferred). |
| Deck-Building Efficiency | 55 | Three legal copies with a 1.41 average, but it leans on a Cubic core (partners at 94.6% co-occurrence), so it is cheap to run only inside Cubic (observed). |
Calculation
Weight profile: 0.7 Removal / Negation + 0.3 Starter. Intrinsic ≈ 51, Deck ≈ 52, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Negates a direct attacker's effects and sets its ATK to 0 via Cubic Counter (verified)
- Adds a Level 4 or lower Cubic monster from hand, ignoring summon conditions (verified)
- Live in 37 sampled decks across 8 archetypes, so it is not a forgotten pick (observed)
Weaknesses
- Only triggers when an opponent's monster declares a direct attack (verified)
- Gives the opponent same-name Special Summons from hand, deck or graveyard (verified)
- The second half needs a Cubic Level 4 or lower monster in hand (verified)
- Deck fit is driven by the Cubic core, not by the card alone (observed)
Counters / choke points
- Opponent avoids a direct attack and attacks through monsters instead (inferred)
- Opponent's own trap negation or monster effects that strike the set trap (inferred; not in evidence)
Best use
Reactive anti-direct-attack trap that also brings a Cubic Level 4 or lower body from hand. Decks: Cubic (706), Cubic (313), Harpie, Greed. Suggested copies: 2.
Evidence & gaps
- Verified: Trap trigger: opponent's monster declares a direct attack; Targets the attacker; same-name monsters are summoned for the opponent; ATK 0 and Cubic Counter applied; Special Summons a Cubic Level 4 or lower monster from hand if a counter was placed; Formats: TCG, OCG, MasterDuel; legal copies not supplied, 3 assumed
- Observed: 37 of 37 sampled decks run it, 1.41 average copies (24 at 1 copy, 11 at 2, 2 at 3); Cubic partners co-occur at 83.8% to 94.6%; 8 distinct archetypes including non-Cubic decks (Harpie, Numeron, Greed)
- Inferred: The Cubic Counter blanks the attacker, so the trap stops a single attack and its effects, not the rest of the board; Its body value is greatest when a Cubic Level 4 or lower monster is in hand
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






